Increases DEF by 16%. Casting Resonance Liberation restores 8 points of Concerto Energy. This effect can be triggered 1 every 20s. When the wielder heals Resonators, increases Crit. DMG of all nearby Resonators in the team by 20% for 4s. Effects of the same name cannot be stacked. TEAM
Increases DEF by 20%. Casting Resonance Liberation restores 10 points of Concerto Energy. This effect can be triggered 1 every 20s. When the wielder heals Resonators, increases Crit. DMG of all nearby Resonators in the team by 25% for 4s. Effects of the same name cannot be stacked. TEAM
Increases DEF by 24%. Casting Resonance Liberation restores 12 points of Concerto Energy. This effect can be triggered 1 every 20s. When the wielder heals Resonators, increases Crit. DMG of all nearby Resonators in the team by 30% for 4s. Effects of the same name cannot be stacked. TEAM
Increases DEF by 28%. Casting Resonance Liberation restores 14 points of Concerto Energy. This effect can be triggered 1 every 20s. When the wielder heals Resonators, increases Crit. DMG of all nearby Resonators in the team by 35% for 4s. Effects of the same name cannot be stacked. TEAM
Increases DEF by 32%. Casting Resonance Liberation restores 16 points of Concerto Energy. This effect can be triggered 1 every 20s. When the wielder heals Resonators, increases Crit. DMG of all nearby Resonators in the team by 40% for 4s. Effects of the same name cannot be stacked. TEAM