Increase ATK by 12%. When dealing Basic Attack DMG, the wielder gains 10% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the wielder's Concerto Energy is consumed, gain 40% Basic DMG Bonus for 10 This effect can be triggered once per second and ends when the wielder is switched off the field.
Increase ATK by 15%. When dealing Basic Attack DMG, the wielder gains 12.5% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the wielder's Concerto Energy is consumed, gain 50% Basic DMG Bonus for 10 This effect can be triggered once per second and ends when the wielder is switched off the field.
Increase ATK by 18%. When dealing Basic Attack DMG, the wielder gains 15% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the wielder's Concerto Energy is consumed, gain 60% Basic DMG Bonus for 10 This effect can be triggered once per second and ends when the wielder is switched off the field.
Increase ATK by 21%. When dealing Basic Attack DMG, the wielder gains 17.5% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the wielder's Concerto Energy is consumed, gain 70% Basic DMG Bonus for 10 This effect can be triggered once per second and ends when the wielder is switched off the field.
Increase ATK by 24%. When dealing Basic Attack DMG, the wielder gains 20% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times. When the wielder's Concerto Energy is consumed, gain 80% Basic DMG Bonus for 10. This effect can be triggered once per second and ends when the wielder is switched off the field.