Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 5% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 6% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 7% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 8% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.