When dealing Basic Attack DMG or Heavy Attack DMG, increases Healing Bonus by 3%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
When dealing Basic Attack DMG or Heavy Attack DMG, increases Healing Bonus by 3.75%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
When dealing Basic Attack DMG or Heavy Attack DMG, increases Healing Bonus by 4.5%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
When dealing Basic Attack DMG or Heavy Attack DMG, increases Healing Bonus by 5.25%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
When dealing Basic Attack DMG or Heavy Attack DMG, increases Healing Bonus by 6%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.